Summary
Overview
Work History
Education
Skills
Websites
Creative Skills
Software Proficiencies
Timeline
Generic

Zheng Dongxiao

2D/3D Artist | Studying Animation And Game Design At Singapore Polytechnic
Singapore

Summary

Aspiring Concept Artist with strong background in creating immersive and visually compelling environments. Adept at using industry-standard software to produce high-quality assets, textures and models. Known for effective collaboration with cross-functional teams and displays adaptability to evolving project needs. Consistently delivers impactful results through creative problem-solving and keen attention to detail.

Overview

3
3
years of professional experience
2
2
Languages

Work History

Concept Artist

Blade Ball @ Roblox
01.2024 - 06.2024
  • Supported cosmetic ideation by creating promotional artwork highlighting key features of products or services offered.
  • Cultivated relationships with other artists and internal partners to develop positive rapport for future opportunities.
  • Assisted art director in defining and maintaining the overall artistic vision of projects.
  • Delivered high-quality work under tight deadlines, demonstrating adaptability and strong time management skills.
  • Navigated challenges presented by technical limitations while still delivering visually striking concept art solutions.

3D Environment Artist

Gobbo's Grotto
04.2024 - 09.2024
  • Overview: Involved in the development of a 3D Third Person Tower Defense game.
  • Optimized assets for efficient performance, ensuring smooth gameplay on various platforms.
  • Created 3D models, textures, animations and other assets for said project.
  • Followed specifications and technical limitations when designing to meet established design and gameplay objectives.
  • Collaborated with design team to create immersive and dynamic levels that improved player experience.

Lead 2D Artist/Animator

WONJON
01.2022 - Current
  • Partnered with YouTube Channel providing thumbnails, animations, and sprites for promotional videos.
  • Submit assets in a timely manner and establish regular communication with client.
  • Create animation sequences under tight deadlines seamlessly integrated with graphical components and video editing..

Game Lead/Art Lead

Hellhound Hellbound
09.2023 - 04.2024
  • Coordinated the creation of a 2D Rhythm Game based off a pet salon in Hell as a school project.
  • Created the game setting, story direction, scripts, game mechanics and in game character sprites.
  • Explored designs and ensured that teammates were meeting their weekly quotas.
  • Facilitated an environment that allowed for teammates to contribute to the game direction.
  • School project focused on creating a 2D Rhythm Game based on a pet salon in Hell.
  • Strengthened communication skills through regular interactions with teammates.

Concept Artist

Blade Ball
06.2023 - Current
  • Company Overview: Roblox game with accumulated 5.1 B+ visits since its release in June 2023.
  • Created high quality concept art for ingame swords with a focus on design aesthetics and visual appeal.
  • Iterated designs are based on feedback from developers and the community.
  • Concepts require a 10:1 like to dislike ratio to be placed in game.
  • Roblox game with accumulated 5.1 B+ visits since its release in June 2023.

Education

Singapore Cambridge GCE O Levels -

Anglican High School

Diploma in Media, Arts and Design - Animation and Games

Singapore Polytechnic

Skills

  • Digital animation
  • Character, Prop and Environment Design
  • Comprehensive grasp of anatomical structures
  • In-depth knowledge of silhouette forms
  • Solid grasp of compositional elements
  • Develop functional gameplay designs
  • Refining designs through iterative feedback
  • Adapting designs to align with creative vision

Creative Skills

  • Strong understanding of anatomy, silhouettes, and composition.
  • Able to develop functional designs for gameplay (weapons, creatures, characters).
  • Excellent at iterating designs based on feedback and creative direction.

Software Proficiencies

  • Procreate
  • Photoshop
  • Adobe Illustrator
  • Maya 2024
  • Blender
  • Unreal Engine

Timeline

3D Environment Artist

Gobbo's Grotto
04.2024 - 09.2024

Concept Artist

Blade Ball @ Roblox
01.2024 - 06.2024

Game Lead/Art Lead

Hellhound Hellbound
09.2023 - 04.2024

Concept Artist

Blade Ball
06.2023 - Current

Lead 2D Artist/Animator

WONJON
01.2022 - Current

Diploma in Media, Arts and Design - Animation and Games

Singapore Polytechnic

Singapore Cambridge GCE O Levels -

Anglican High School
Zheng Dongxiao2D/3D Artist | Studying Animation And Game Design At Singapore Polytechnic