Summary
Overview
Work History
Education
Skills
Work Preference
Timeline
Languages
Work Availability
Career Highlights
BusinessAnalyst
Tessa Kerk

Tessa Kerk

Marketing Manager

Summary

Creative and resilient Marketing Manager with over a decade of experience in digital marketing, community engagement, and creator monetization within the gaming industry. Known for building impactful programs from scratch, even under tight resource constraints. Demonstrated success driving up to 20% of in-game revenue through Creator Programs, launching scalable GTM strategies, and fostering trusted feedback loops between creators and dev teams. Based in Asia with deep collaboration across North America and Europe. Passionate about empowering communities, executing bold ideas, and delivering player-first campaigns.

Overview

8
8
years of professional experience
3
3
Languages
11
11
years of post-secondary education

Work History

Manager, Creator Program and Community

Scopely — Stumble Guys
11.2024 - Current
  • Executed GTM strategies that drove spikes in DAU and contributed to quarterly performance goals
  • Worked cross-functionally with Product, LiveOps, and Economy teams to launch community milestone events—consistently among the top 3 performing activations
  • Proposed and implemented QR code and deep link functionality for Creator Codes in-game— boosting Creator Code revenue from ~13% to 15% within 3 weeks
  • Launched the second generation of Creator Cosmetic Bundles to increase long-term revenue and engagement whilst maintaining the highest quality standard
  • Partnered closely with US and European colleagues, adjusting working hours and traveling frequently to support cross-regional execution

Lead, Creator Program

Scopely — Stumble Guys
07.2023 - 11.2024
  • Promoted into marketing leadership to evolve and future-proof the global Creator Program, made up entirely of only organic creators, driving an average of 16% of in-game revenue, with peaks hitting 20%—more than double the industry standard
  • Rebuilt the Creator Program entirely from scratch while working independently and remotely, with no internal team or budget—scaling to 400+ creators using systems built in Google Sheets, Apps Script, and custom onboarding flows
  • Launched the first Creator Cosmetic Bundles, generating $600K+ in revenue, showcasing my commitment to business growth and campaign development
  • Built creator application and onboarding systems that became the model for the Global Ambassador Program
  • Organized the first-ever creator office visit, including hands-on dev talks, studio tours, and collaborative feedback sessions with Level Design, LiveOps, and Cosmetics teams
  • Regularly hosted creator playtests and feedback calls, helping shape features and content with real player insights—systems later adopted across multiple teams, fuelling business conversion and driving consumer engagement

Growth Manager – APAC

Scopely — Stumble Guys
05.2023 - 07.2023
  • Reoriented regional strategy toward cultural holiday activations in markets like India and Indonesia, boosting DAU, playtime, and revenue
  • Authored a scalable Q3/Q4 growth roadmap focused on engagement in markets that did not resonate with the current IP partnerships in-game
  • Resolved legacy support issues (e.g., prize delivery delays, info leaks) and re-established trust within the APAC community, aligning with key performance indicators

Senior Community Manager – APAC

Scopely — Stumble Guys
10.2022 - 04.2023
  • Designed creator-driven community tournaments that saw peak engagement and participation numbers, and creators copying the format for their own tournaments
  • Developed standardized tournament planning flows adopted by all teams across all regions
  • Supported onboarding and management of regional partners, including regional influencer agencies

Community Manager

ZAM — Tencent Holdings Limited
11.2021 - 10.2022
  • Managed client community engagement strategies and supported campaign execution and reporting
  • Managed the Singapore team of Community Managers, liaised with colleagues from our sister company Tencent, and ensured items were always handed over smoothly to our other Community team based in California

Senior Esports Marketing & Communications Specialist

Catalyst Esports Solutions
04.2019 - 10.2022
  • Led multi-region influencer campaigns for gaming brands across SEA, NA, and EMEA
  • Worked with top brands like Lenovo Legion, Razer, Corsair and Beyond The Summit to help create comprehensive marketing campaigns for them to capture the gaming and esports market
  • Developed creative assets, managed performance reporting, and optimized influencer strategy, all tailored to the specific client’s needs, focusing on driving performance and maintaining a dynamic environment

Social Media Manager

Chaos Theory Enterprises
10.2017 - 04.2018
  • Led content planning, fan engagement, and community-building across social platforms
  • Organized live and online community events to support fan loyalty and brand presence

Education

Bachelor's Degree - Communications and Sociology

University At Buffalo
06.2015 - 06.2020

Diploma - Media and Communications

Singapore Polytechnic
01.2013 - 04.2015

High School Diploma -

C.H.I.J. Secondary (Toa Payoh)
01.2009 - 12.2012

Skills

Marketing Strategy & Innovation

Work Preference

Work Type

Full Time

Work Location

On-SiteRemoteHybrid

Important To Me

Company CultureWork-life balanceFlexible work hours

Timeline

Manager, Creator Program and Community

Scopely — Stumble Guys
11.2024 - Current

Lead, Creator Program

Scopely — Stumble Guys
07.2023 - 11.2024

Growth Manager – APAC

Scopely — Stumble Guys
05.2023 - 07.2023

Senior Community Manager – APAC

Scopely — Stumble Guys
10.2022 - 04.2023

Community Manager

ZAM — Tencent Holdings Limited
11.2021 - 10.2022

Senior Esports Marketing & Communications Specialist

Catalyst Esports Solutions
04.2019 - 10.2022

Social Media Manager

Chaos Theory Enterprises
10.2017 - 04.2018

Bachelor's Degree - Communications and Sociology

University At Buffalo
06.2015 - 06.2020

Diploma - Media and Communications

Singapore Polytechnic
01.2013 - 04.2015

High School Diploma -

C.H.I.J. Secondary (Toa Payoh)
01.2009 - 12.2012

Languages

English – Native or bilingual proficiency
Chinese – Native or bilingual proficiency
German – Limited working proficiency

Work Availability

monday
tuesday
wednesday
thursday
friday
saturday
sunday
morning
afternoon
evening
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Career Highlights

  • Scaled Creator Program to 400+ creators, contributing up to 20% of in-game revenue
  • Built a fully functional CRM, onboarding, and reporting suite entirely solo, with no internal tools or budget
  • Proposed and launched QR code & deep link UX flow, reviving Creator Code revenue from ~13% to 15% in 3 weeks
  • Created and iterated Creator Cosmetic Bundles generating $600K+ in direct IAP Net Revenue
Tessa KerkMarketing Manager