Proactive and passionate educator dedicated to unlocking the full potential of every student. Firm believer in the inherent abilities of each individual and their capacity to excel. Skilled in establishing strong connections with students, fostering a supportive and empathetic learning environment. Extensive experience in implementing diverse teaching pedagogies and strategies to maximize outcomes effectively.
2014 to date
Maker Monday Programme / Project Work / External platforms for students / STEMnovation / Coding and Programming Training
2019 to date
Cluster / Nation-wide Hackathon Committee
2022
Applied Learning Programme Subject Head (Covering)
2023
Canteen Revamp 2IC
2023 to date
ALP 2IC
2024
Maker-space Revamp 2IC
2024
School Ed-Tech Committee
Contributions in current roles
Subject Head D&T
Develop a shared learning vision with the team, set educational goals and teaching and learning (T&L) focus, and oversee the planning, implementation, and evaluation of the school-based curriculum.
Ensure that my team members receive comprehensive support in enhancing their competencies in Teaching and Learning (T&L).
Established an autonomous network comprising Design and Technology (D&T) educators representing various educational institutions, aimed at facilitating the collaborative exchange of resources pertinent to the updated curriculum framework.
Applied Learning Programme 2IC (School Niche)
To furnish comprehensive assistance and supervision for the implementation of programs within the Applied Learning Programme (ALP) – Robotics and Programming, ensuring seamless operations and efficacy. Facilitating requisite support tailored to the specific needs and objectives of ICs to optimize their performance and achievements within their designated domains.
Some of the projects undertaken in the schools ALP include:
1. Future Leaders Programme (Curriculum to educate Tier 1 students on futures thinking and coding and programming)
2. Maker Monday (Ad-hoc Maker Programmes for Tier 2 students)
3. Nation Wide Hackathon Competition (Hackathon competition organised for Primary Schools nation wide)
4. Student platforms (Organised STEM opportunities such as learning journeys and workshops for Tier 2 students)
5. STREAMnovation (Organise a festival of STREAM activities to engage our students, this include workshops, webinars, competitions, exhibitions, learning journeys)
6. STEM Challenge (To pique interests in STEM and allow tier 1 students to enjoy the process of STEM activities which are manageable)
7. DSA (Co-facilitate the DSA process for Robotics CCA)
Other Projects
Canteen Space Revamp
Maker Space Revamp
Library Revamp